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Flash Grenade (18) [Alchemical Revolution: Starter Decks]
| Set Name: | Alchemical Revolution: Starter Decks |
| Release Date: | 2024-01-26 |
| Rarity: | Rare |
| Card Name: | Flash Grenade |
| Card Number: | 18 |
| Card Type: | Regalia, Item |
| Card Subtype: | Ranger, Accessory |
| Element: | Norm |
| Class: | Ranger |
| Memory Cost: | 1 |
[Class Bonus] On Enter: Draw a card. (Apply this effect only if your champion's class matches this card's class.)
Banish Flash Grenade: Until end of turn, if damage would be dealt to a distant unit you control, prevent 3 of that damage.
Banish Flash Grenade: Until end of turn, if damage would be dealt to a distant unit you control, prevent 3 of that damage.
| Set Name: | Alchemical Revolution: Starter Decks |
| Release Date: | 2024-01-26 |
| Rarity: | Rare |
| Card Name: | Flash Grenade |
| Card Number: | 18 |
| Card Type: | Regalia, Item |
| Card Subtype: | Ranger, Accessory |
| Element: | Norm |
| Class: | Ranger |
| Memory Cost: | 1 |
[Class Bonus] On Enter: Draw a card. (Apply this effect only if your champion's class matches this card's class.)
Banish Flash Grenade: Until end of turn, if damage would be dealt to a distant unit you control, prevent 3 of that damage.
Banish Flash Grenade: Until end of turn, if damage would be dealt to a distant unit you control, prevent 3 of that damage.
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From $0.58
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-70%Flash Grenade (18) [Alchemical Revolution: Starter Decks]β
$1.95
$0.58Description
| Set Name: | Alchemical Revolution: Starter Decks |
| Release Date: | 2024-01-26 |
| Rarity: | Rare |
| Card Name: | Flash Grenade |
| Card Number: | 18 |
| Card Type: | Regalia, Item |
| Card Subtype: | Ranger, Accessory |
| Element: | Norm |
| Class: | Ranger |
| Memory Cost: | 1 |
[Class Bonus] On Enter: Draw a card. (Apply this effect only if your champion's class matches this card's class.)
Banish Flash Grenade: Until end of turn, if damage would be dealt to a distant unit you control, prevent 3 of that damage.
Banish Flash Grenade: Until end of turn, if damage would be dealt to a distant unit you control, prevent 3 of that damage.












